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CamUniversal

Version 1.5 for Windows ™ (98/NT/ME/2000/XP)
Release 13. July 2004

 

CamUniversal Manual
Part 4: New Camera

New Camera

Network Camera (NetCam, IP-Cam)


The Network Camera Video Picture Address - insert the direct link to the camera picture. You have to insert the URL which points direct to the camera picture not only to the camera webserver. Insert http://192.168.1.110/picture.jpg instead of only http://192.168.1.110 for your netcam.
If you own an AXIS NetCam you can find information about the picture URL here.

Video Record Codec - all available video record codecs are listed. Select the one which should be used.
Audio Record Device - all available audio record devices are listed. Select the one which should be used.
Audio Record Codec - all available audio record codecs are listed. Select the one which should be used.
The codecs and devices are only used for a video recording. The video preview and the capturing of pictures are not affected by these codecs!

Camera Needs Authentication - select if the camera webserver needs an authentication
Username - username for the authentication
Password - password for the authentication

Receive Picture - press this button to receive a picture from the inserted link. The program tries to receive a picture from the inserted link, this could take several seconds.

Check Selected Device - it's tested, if the DirectShow Rendergraph could be created with the selected devices and codecs. This is necessary for a video recording. If the DirectShow Rendergraph could not be created, the devices are not working together or already in use. In this case, try to select different combinations!

Show Device Infos - shows infos about the selected devices and codecs

What is DirectShow ?
Introduction to DirectShow

Microsoft® DirectShow® is an architecture for streaming media on the Microsoft Windows® platform. DirectShow provides for high-quality capture and playback of multimedia streams. It supports a wide variety of formats, including Advanced Systems Format (ASF), Motion Picture Experts Group (MPEG), Audio-Video Interleaved (AVI), MPEG Audio Layer-3 (MP3), and WAV sound files. It supports capture using Windows Driver Model (WDM) devices or older Video for Windows devices. DirectShow is integrated with other DirectX technologies. It automatically detects and uses video and audio acceleration hardware when available, but also supports systems without acceleration hardware.

 


Video Device (WebCam/TV Tuner/Capture Card etc.)


Video Device - all available video devices are listed. Select the one which should be used.
Video Record Codec - all available video record codecs are listed. Select the one which should be used.
Audio Record Device - all available audio record devices are listed. Select the one which should be used.
Audio Record Codec - all available audio record codecs are listed. Select the one which should be used.
The codecs are only used for a video recording. The video preview and the capturing of pictures are not affected by these codecs!

If the selected video device is a TV Tuner:
TV Tuner Settings - opens the device driver dialog to adjust the tuner settings
Get All TV Channels - all channels are scanned and checked for valid programs.
It's important to run this function, otherwise there would be no programs available which are selectable from the video window buttons. The found programs are saved in the file PROGRAMS.DAT!

Check Selected Device - it's tested, if the DirectShow Rendergraph could be created with the selected devices and codecs. This is necessary for a video recording, picture capturing and video preview. If the DirectShow Rendergraph could not be created, the devices are not working together or already in use. In this case, try to select different combinations!

Show Device Infos - shows infos about the selected devices and codecs

 


Remote Camera (intern Video-Client)


Before you could use the remote cameras, the following steps must be executed.
1 - The network server must be running on the remote PC. Goto the program settings (Video Network) and start the network server.
2 - On the remote PC there must be cameras available, which are sending their picture.
3 - The network client from this PC must be running. Goto the program settings (Video Network) and start the network client.

It's important to know, that the camera name is received and used to indentify a remote camera. If there are two remote cameras available which are sending their picture and using the same name, they could not be differentiate. In this case, please give the cameras different usernames!

Available Remote Cameras - all found remote cameras are listed. Select the one you want to use.

Connect To Remote Video Server
- tries to connect to a remote CamUniversal video server

Video Record Codec - all available video record codecs are listed. Select the one which should be used.
Audio Record Device - all available audio record devices are listed. Select the one which should be used.
Audio Record Codec - all available audio record codecs are listed. Select the one which should be used.
The codecs and devices are only used for a video recording. The video preview and the capturing of pictures are not affected by these codecs!


Check Selected Device - it's tested, if the DirectShow Rendergraph could be created with the selected devices and codecs. This is necessary for a video recording. If the DirectShow Rendergraph could not be created, the devices are not working together or already in use. In this case, try to select different combinations!

Show Device Infos - shows infos about the selected devices and codecs

Part 5 >>

 

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